![]() If you're looking to do serious high-end character animation or want a program that has real modelling tools on top of animation tools, Maya is the best choice. So I use V-Ray and Maxwell for my work and I don't have any complaints. This paid graphic and design program offers a free trial for 30 days so, you can experience it firsthand to help you wisely decide if youll upgrade to subscription plans. This is Autodesk's fault - not mental images'. Packed in one holistic and robust bundle, Autodesk Maya is a professional solution for 3D computer animation, modeling, simulation, and rendering needs. My complaints are restricted to mental ray, which is a beleaguered mess in Maya and isn't well supported like it is in Softimage or Max. ![]() But Maya is so large (it's literally 10X the size of Photoshop) that covering every great feature would be impossible. The rigging tools are unmatched and the interactive bind tools in 2012 finally relieve you from painting skin weights manually. I've been a Maya user since version 3 and version 2012 is a great release: the Qt port means it's 64-bit for OS X but it's faster than 2011, which was sluggish to use. layered) but there is no way you can do the same thing in both applications, Maya is just way more advanced and the learning curve is steeper. ![]() After Effects: completely different workflows (nodal vs. Maya is not easy to learn - that's why Cinema 4D appeals to other people.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |